Thursday, March 15, 2012

Massive Indepth iPad 3rd Gen review

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The iPad has been a remarkable success story. Apple sold 15 million of the original model in the first nine months of the product’s existence, a number that blew away even the most
optimistic prognostications. With last year’s introduction of the iPad 2, things kept accelerating. In a little less than two years, Apple has sold roughly 60 million iPads, dominating the market it created.
Maintaining Apple’s lead in tablet devices is the job of the third-generation iPad, a product that doesn’t mess with success. Like the iPad 2 before it, this new iPad is not a re-thinking of the original concept. Instead, Apple has chosen to focus on a few areas of improvement while keeping the overall package the same. Though it’s an approach that can frustrate people who are disappointed by anything that’s not a quantum leap, Apple
executes it to perfection and reaps the rewards.
In
my review of the iPad 2, I suggested a rule of Apple product evolution I called “Jobs’s Law”—that the latest version of any Apple product is likely to be thinner and lighter than its predecessor. The third-generation iPad breaks that law. It’s actually slightly thicker and slightly heavier than the iPad 2, and in many cases users won’t perceive it to be faster.
But the changes Apple has wrought with this iPad aren’t about making it thinner or lighter or faster, but about making it
better. And on nearly every front, the third-generation iPad is markedly better than its predecessor.

It’s all about the Retina

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A photo comparing the new iPad's Retina display (top) to the iPad 2 display.

In mid-2010 with the release of the iPhone 4, Apple introduced us to a new concept—the “Retina display,” so called because the screen was packed tightly with so many pixels that the dots would be imperceptible to the human eye. At 326 pixels per inch, the
iPhone 4 and its successor, the 4S, provide text that looks like it was printed on paper and display photos and videos in high definition.
Far and away the most important feature of the third-generation iPad is that it, too, has a Retina display. Its 9.7-inch screen has a resolution of 2048 by 1536 pixels (a total of four times the pixels in the same space), or 264 pixels per inch. Although that’s a lower pixel density than the iPhone’s Retina display, you tend to hold an iPad further away from your eyes than an iPhone, so
the Retina definition still works out.

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A portion of a full-size screen shot from the third-generation iPad.

The result is similar to going from an early iPhone to an iPhone 4—it’s a big leap in quality. Text, video, and photos all benefit. Whether you’re reading a webpage in Safari, a long article in Instapaper, or an even longer work in
iBooks, text is razor-sharp. Of course, the display on previous iPads was no slouch. But the moment you pick up a third-generation iPad, you can tell the difference. All the slight jagginess and oddly misshappen characters we take for granted on lower-resolution displays just vanish on the Retina display, and you’re left with the same sort of typographic excellence you’d expect in a printed book.
The effect is even more dramatic with photos and video. Pictures reveal small details that simply weren’t there before. A photo that looks just fine on an iPad 2 looks almost undefinably better on the new iPad. It’s the same image, but all of a sudden, there’s much more information there—small textures and tiny details that were previously omitted.
That’s also true with high-definition video. The third-generation iPad’s screen actually contains more pixels than an HDTV. As a result, the Videos app actually has to blow up 1080p videos slightly in order to display them across the full width of the its screen. (The screen of previous iPads didn’t have enough pixels to show a complete HD picture, so it had to either scale things down or cut off the sides of the frame.)
The videos look great. Watching an HD movie or TV show on the new iPad is like having a home theater in your lap. (Well, assuming you’ve got some good headphones, of course. The iPad’s mono speaker seems to be unchanged from the previous model.)
Buyers of this third-generation iPad will love the Retina display, but the fact is that the iPad 2's screen was also excellent. It may be that there just isn't quite as dramatic a contrast between the two screens as there was between the pre- and post-Retina iPhones two years ago. Maybe I’ve been spoiled by my iPhone’s Retina display, or maybe the iPad 2’s display is really that good.
I found the color temperature on the new iPad to be warmer and more yellow than that on the iPad 2. In isolation, both screens seemed perfectly normal. Only when I placed old and new iPads together did I notice that one is slightly warmer than the other.
As with the transition to Retina displays on the iPhone, app developers will need to step up to take advantage of the higher resolution offered by the new iPad’s display. Surely many (if not most) of them knew this day would come, but it’s quite a job for developers to create new, Retina-sized versions of every graphic in their apps, and it may be some time before all iPad apps are updated. (Non-Retina apps look more or less like they did on previous iPads—but on the new iPad’s Retina display those pixels really stand out.)
Still, it’s not all bad news. Text in most apps will take advantage of the Retina display without modification, even if the graphics don’t. There are odd exceptions, however. When I tested
Amazon’s Kindle app with the new iPad, I found that its text was pixelated, not Retina-crisp. Presumably Amazon will fix this in an update. I saw some weird behaviors in a few existing apps, but most of them worked just fine even without being updated. And some work better than you’d think—I tried Comixology’s Comics app and discovered that there’s more resolution to those digital comics than I had realized.
If you’re running an iPhone app on the new iPad, it will display it in high-resolution Retina detail—but in a small compatibility window in the center of the iPad screen. (You can, as always, tap a
2x button to make iPhone apps bigger but more pixelated.)
More power? Sort of.
The iPad 2 was much faster than the original iPad, thanks to its dual-core A5 processor. But the A5X processor that powers the third-generation iPad doesn’t really offer more processing power than its predecessor. In all our processor-based tests, the new iPad ran about as fast as the iPad 2. (Which is not to say it’s slow—they’re the two fastest iOS devices ever.)
With this update, Apple wasn’t as concerned about boosting the iPad’s speed even further, because it had another, bigger problem to solve: Boosting the iPad’s graphics capabilities so that it could update the 3.1 million pixels on its Retina display. (Keep in mind, previous iPad screens only had about 786,000 pixels.) Updating that many pixels requires a whole lot more graphics power just to keep things running as smoothly as before.
That power comes from the X factor in the A5X processor—a new quad-core graphics engine. And sure enough, the third-generation iPad blows away every other iOS device in terms of graphics performance. In our tests using the GLBench 3D graphics testing app, the third-generation iPad could draw a complex 3D scene at the full frame rate of its display, 60 frames per second, without breaking a sweat. And in GLBench offscreen tests, which aren’t constrained by the display’s frame rate, the third-generation iPad had a frame rate 1.6 times that of the iPad 2 (and 13 times that of the original iPad).

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So the new iPad definitely has the horsepower to render high-quality graphics on its Retina display. However, app developers will need to update their apps to work well on the new iPad. All of Apple’s built-in apps worked well with the Retina display, scrolling smoothly at all times. But several third-party apps had glitches, including unresponsive interfaces and stuttering scrolling.
What this suggests is that developers who could get away with some inefficiencies when painting the relatively small canvas of previous iPad screens will find those inefficiencies laid bare when they first run their apps on this new hardware. Apple’s apps show that the new iPad has the power to keep it all smooth; but it looks like app developers will need to run their apps on this new hardware and then spend some time optimizing their code so that it shines on this new, bigger display.
Going beyond pure graphics performance, my tests found the new iPad to be roughly the same speed as the old one. The GeekBench testing app said the iPad 2 was slightly faster. The Sunspider JavaScript benchmark gave them both the same scores. And in my webpage-loading test, the new iPad was faster.

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Dead ringers
Usually when I review a new Apple product, I start with the physical changes. People always want to know how the new thing is different from the old thing. But the third-generation iPad is almost physically identical to the iPad 2. You can’t tell them apart unless you look very closely.
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The new iPad (left) and iPad 2 (right).
The differences I’ve noticed: The inside of the dock connector is silver and not black, and the rear camera is a little bit bigger. Yeah. That’s it.
Almost imperceptible is the fact that the new iPad is a bit thicker than its predecessor. The iPad 2 was 8.8 millimeters thick, and the third-generation model is 9.4 millimeters thick. So there’s an extra six tenths of a millimeter there now, I suppose, but it was imperceptible to me. (The original iPad was 13 millimeters thick—now that’s a difference you could feel.)
The new iPad is also heavier than the iPad 2. The new model weighs either 652 grams (1.44 pounds) for the Wi-Fi-only model or 662 grams (1.46 pounds) for the 4G model. In contrast, the Wi-Fi iPad 2 weighed 601 grams (1.33 pounds) while the AT&T model of the 3G-equipped iPad 2 was 613 grams (1.35 pounds). So your standard Wi-Fi iPad has put on about 50 grams or a tenth of a pound. It’s a small weight gain, but I can’t call it imperceptible. The first time I picked up the third-generation iPad, I could tell that it was heavier.
What does this increased weight mean in practice? Probably not very much. Even the iPad 2 is not a product that you can just hold indefinitely with one hand. It’s too heavy and too bulky for that. This is a device that’s best when held in two hands or propped against your lap. The iPad 2 was easier to hold than the original iPad, and the new iPad feels pretty much the same on that score. The extra tenth of a pound may be noticeable, but I don’t think it’s meaningful.
The 2011 and 2012 iPad vintages are so alike, in fact, that they can use the same
Smart Covers. And all but the most exacting iPad 2 cases will probably work on the third-generation model. I tried the new iPad with a few assorted iPad 2 cases hanging around our offices and it fit in all of them just fine.
Now, the big question is: Why this deviation from Jobs’s Law? Isn’t every new Apple product supposed to be smaller, thinner, and lighter? I do believe that’s Apple’s ultimate goal. But in this case, it’s clear that the boosted graphics processor, the support for 4G networking, and the high-resolution display and its corresponding LED backlights, all add up to a device that requires a lot more power than the iPad 2 did. And so Apple did what it had to do in order to keep that famous 10-hour iPad battery life: It made room for a bigger battery at the cost of size and weight.
According to Apple’s tech specs page, the new iPad has a 42.5 watt-hour battery. Compare that with the iPad 2’s 25 watt-hour battery. That’s a whole lot more battery just to keep the iPad running for the usual amount of time. Apple wasn’t willing to trade away battery life for thinness and lightness, so here we are: with a new iPad that’s imperceptibly thicker and immaterially heavier. It’ll do.
I wasn’t able to do extensive battery testing, but in my use over the past week I’ve found that Apple’s claims of comparable life to the iPad 2 are accurate. I can get through an entire day using my iPad and I don’t run out of juice. I suspect that this new battery will take longer to charge than previous models, though—so prepare for an overnight recharge in order to completely juice up your battery.
Picture perfect
The original iPad didn’t have cameras. The iPad 2 added a low-resolution, front-facing camera for video chat and a rear camera with just enough resolution to shoot 720p video. That rear camera was, to put it bluntly, not very good. It was the weakest feature of the iPad 2, in fact.
The good news is, with the third-generation iPad, Apple has finally righted this wrong. Apple’s dusted off an old brand name (just as it did when the old iBook laptop became the new iBooks app) and applied it as a label to that camera: iSight. iSight, apparently, means “camera good enough to shoot photos and videos with.” And it is. It’s a five-megapixel camera, not quite on a par with the one in the iPhone 4S, but still quite good.
When I compared images from the new iPad’s iSight camera against test images taken by other mobile devices, I found that the new iPad’s camera fared quite well. It offered roughly the same image quality as the iPhone 4S and the Asus Transformer Prime, and clearly outdistanced both the Samsung Galaxy 10.1 and the iPad 2. It seems safe to say that the new iPad has the best camera of any tablet device, and among the best of any mobile device. Most notably, the quality of the 1080p video I shot with the new iPad was very good, even in low light.

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Portions of full-resolution images from three different Apple devices.

The iPad’s sheer size doesn’t make it an ideal camera, but if you do need to shoot something and your iPad is at hand, the third-generation iPad’s camera is of a high enough quality that you won’t regret your choice.
Takes dictation, but not orders

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The third-generation iPad offers dictation features, but not the the Siri intelligent-agent feature introduced in the iPhone 4S. My guess is that Apple sees Siri as a feature primarily used by people who don’t have their hands on the phone itself, and therefore the iPad wouldn’t be an ideal product for Siri’s particular brand of voice control navigation.

I actually find Siri useful in many cases where speaking a brief command is more efficient than swiping to unlock, swiping to find the right app, and then tapping through an interface in order to get what I want. I use Siri to set alarms and timers all the time. I don’t see why that wouldn’t be relevant on the iPad. (Of course, those features use the iPhone’s Clock app, which Apple
also omits from the iPad! And one of Siri’s other marquee features, getting a weather forecast, uses the Weather app—another iPad no-show. Sigh.)
That said, dictation is still a great feature and I’m happy to have it on the iPad. Yes, there have been apps available that allow you to dictate, but now you can dictate from the standard software keyboard just by tapping the new microphone icon, and that’s a big deal. Once you get the hang of dictation, which requires you to speak all your punctuation
comma you’ll discover that it can be a great way to input text without typing period
LTE and cellular options

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Ever since the original iPad debuted, Apple has offered two different models with different networking features. The base-priced models support only Wi-Fi, but for $130 more you can get a model with support for both Wi-Fi and cellular networking. The cellular features don’t require any sort of contract; instead, you can buy access right on the device, a month at a time, and activate and deactivate whenever you want.

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That’s all still true. The new wrinkle is that the third-generation model supports LTE (Long-Term Evolution), a new generation of cellular technologies that’s often also called “4G.” It’s fast, but it’s not as widely available as 3G. Verizon says it’s got 4G LTE coverage in 196 cities. AT&T is playing catch-up, with coverage in only 28 markets right now.

With the iPhone 4S, Apple was able to bring the two dominant cellular technologies in the U.S., GSM and CDMA, together in a single piece of hardware. The 4S hardware is the same whether you buy it from Verizon or Sprint or AT&T. Unfortunately, 4G LTE circuitry is still in its infancy, and Verizon and AT&T use different LTE systems. So the third-generation iPad takes us right back where we were with the previous iPad models: there are two different versions, one that works with AT&T’s flavor of LTE, and one that works with Verizon’s.
The good news is, both models fall back to 3G networks with ease. A Verizon model will work with Verizon’s CDMA network in the U.S., and will work with GSM networks overseas. The AT&T model will work with AT&T’s GSM network in the U.S. and other GSM networks abroad. Like all previous iPads, these devices are unlocked, so if you want to buy a local SIM card when you’re traveling internationally, it should just work.
The new iPad’s cellular radios also support connecting to faster GSM networks. In the U.S. the most common example of this is AT&T’s own HSPA+ network, which AT&T confusingly calls 4G. This has a very odd effect: I began my bus commute home one evening with the iPad displaying
LTE, but as we crossed the Golden Gate Bridge the indicator shifted to 4G. That was the sign that we had left AT&T’s LTE network and were now on its HSPA+ network, which AT&T calls 4G even though it’s really just faster 3G. So confusing.
Overseas, LTE apparently isn’t widely used, but carriers have invested in speeding up 3G. In addition to HSPA+, some countries have networks that use the DC-HSDPA (dual-carrier HSDPA) format. The radios in the iPad support all of these speedy formats. (Apple told me that the cellular iPad model sold internationally will essentially be the AT&T model that's sold in the U.S.)
My experience with AT&T’s LTE network in San Francisco was impressive. While riding through the city, I was able to get speeds that were roughly as fast as my office Wi-Fi. When I turned off LTE (there's an "Enable LTE" option in the Cellular Data section of Settings), the iPad fell back to AT&T’s “4G” HSPA+ network, and speeds dropped precipitously. However, as with everything cellular, location is everything. When I used the iPad at my home in suburban Mill Valley, which doesn’t yet have AT&T LTE coverage, the HSPA+ download speed was more than twice what I had experienced in downtown San Francisco—but still half the speed I saw on the LTE network.

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Tests by Jason Snell using the Ookla Speedtest iOS app.

At long last, the iPhone’s Personal Hotspot feature has come to the iPad. This is great news, because it means your iPad can act as a Wi-Fi router and provide an Internet connection to any device that uses Wi-Fi by relaying data from its cellular connection. Unfortunately, it appears that only Verizon is supporting this feature at first, with
AT&T lagging behind. The third-generation iPad I used was of the AT&T variety, so I wasn’t able to test this feature. But it promises to be pretty cool, since if you’ve got one of these iPads you don’t need to invest in a separate piece of Wi-Fi routing hardware.
AT&T has a track record as an unenthusiastic supporter of tethering features. It took the company
a full year to activate tethering on the iPhone. As a result, I’d recommend the Verizon model if Personal Hotspot is a must-have feature. And I’m impressed with Verizon’s approach to Personal Hotspot on the iPad: It doesn’t cost any more. You pay for the amount of data you want your iPad to consume, and if you want to share that data pool with other devices, Verizon’s fine with that.
Buying options
For a company that likes to keep things simple, Apple has provided us with a whole bunch of options when it comes to buying the iPad. Just as with the iPad 2, the third-generation model comes in 18 different varieties. You can choose from:
  • 16GB ($499), 32GB ($599), or 64GB ($699) of onboard storage
  • White or black bezel (no price difference)
  • Wi-Fi only, or Wi-Fi plus cellular on AT&T ($130 extra), or Wi-Fi plus cellular on Verizon ($130 extra)
In the past, I’ve told most people that 16GB is plenty of storage for most iPad users. But 16GB isn’t what it used to be. Apps updated to contain Retina-level graphics will balloon in size. HD video files are enormous. Those iBooks enhanced textbooks can be enormous. And shooting five-megapixel images and 1080p video will fill any remaining storage in a hurry.
I still think most buyers should start with the assumption that they’ll only need 16GB, but then they’ll need to ask themselves a few questions. Anyone who intends to load up with lots of HD movies, shoot videos, or install a whole lot of apps should seriously consider a larger capacity. But a lot of people just don’t use the iPad like that, and for them, 16GB will be fine.
Then there’s the question of whether to spend an extra $130 for cellular networking. With the addition of Personal Hotspot, the cellular iPad has become more appealing. Given that the iPad’s data plan features no contracts—so you can turn it off and on at will—it’s a more flexible option for Wi-Fi tethering than either adding tethering to a cell phone plan or buying a separate Wi-Fi hotspot device such as a MiFi.
If you can see using your iPad as a personal hotspot or envision using it often when you’re out of Wi-Fi range, the extra $130 is probably a good investment. However, lots of people almost never use their iPads out of range of Wi-Fi, so I expect the Wi-Fi version will remain the most popular option.
One last reason to consider buying a cellular-capable iPad: Only cellular models come with GPS capabilities. There’s a good reason for this—iOS devices use
assisted GPS to dramatically decrease the amount of time it takes for the devices to determine their location. If you dream of using your iPad as a jumbo GPS navigation console, you’ll absolutely need to pay the extra $130.
The iPad experience

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When it’s time to ponder a new Apple product, it’s easy to get caught up in the details of the specs, in what’s changed from previous versions. With a product like the iPad, that’s a dangerous game. Apple’s decision to avoid calling the new iPad an iPad 3 or iPad HD or iPad 2S speaks volumes. The iPad is bigger than any single model.
Clearly, Apple’s vision is that we’re in a period where many tasks we previously performed with computers will be transferred to new, different, less computery devices. The iPad, like its brother the iPhone, is ushering in a new world. Microsoft spent a decade trying to define the “tablet computer.” Apple dropped the computer, from both its company name and the tablet category, and has seen massive success. Even now, the “tablet market” is really the iPad market, and the onslaught of iPad competitors we all expected two years ago has largely failed to materialize.Yes, one of the reasons for the iPad’s success has been that Apple started with a huge lead on its competition. But the biggest reason the iPad is so strong was one quite rightly
pointed out by Apple CEO Tim Cook when he unveiled the new iPad: Apple’s advantage in apps. More specifically, iOS developers have worked hard to create versions of their apps that are designed for the iPad’s larger screen. Google, meanwhile, seems to view the larger canvas of a tablet screen as indistinguishable from a smartphone’s screen.
After Apple’s launch event was over, I talked to several colleagues who cover Android every day, and they largely agreed with Cook’s point. There just aren’t very many good tablet apps on Android, and there doesn’t seem to be a lot of urgency to create them.
When the iPad was introduced, a lot of pundits sniffed that it was just a big iPod touch. And if that had turned out to be the case, the iPad wouldn’t have been very successful. But from the first day the iPad shipped, it’s had a huge amount of software designed specifically for its 9.7-inch screen. In the meantime, the competition ships big phones and hopes they’ll take the world by storm. It’s not happening.
Instead, the iPad’s sales continues to accelerate. And that’s one reason why I’m uneasy about focusing too much on the details of the differences between the third-generation iPad and its predecessors. I’d wager, in fact, that more third-generation iPads will be sold to people who have never before owned an iPad than to existing iPad owners who are upgrading.
Those are the people for whom this new iPad is simply called “iPad.” And they’ll use it for all the things that an iPad is great for. They’ll surf the Web, check email and Twitter and Facebook, read books and magazines, play games, watch movies, listen to a baseball game, look up a recipe, check their schedule, edit a photo or a video, record a song, or even write an essay.
When I’m looking for the perspective of someone who uses technology but doesn’t get overly excited by it, I turn to my wife. Her role in our family—and I suspect, dear reader, that you may find this familiar—is to provide a counterbalance to my enthusiasm over every new gadget I want to buy.
When the first iPad came out, I bought one. My wife seemed interested in it, and I was curious what she’d make of it, so I handed it to her and told her to try it out. She
never gave it back. Recently, as we discussed buying her a new iPad (we ordered the $499 16GB black Wi-Fi model), she told me that she only turns on the iMac we keep at home for managing photos, typing out long documents, and visiting the ever-decreasing number of websites that don’t play well with Safari.
That iMac, which was in heavy use two years ago, is now a device we turn on to perform specific tasks. The rest of the time we’re on our iPads or our iPhones, and it seems natural. This, I think, explains Apple’s confidence in where we’re headed in this post-PC universe.
In the old days, we used to talk about “computing,” as if it were an activity. Using a computer was
computing. Computing didn’t go away. It just seeped into every aspect of our lives. Computing doesn’t happen on a desk anymore. It’s in our laps, in our pockets, perched on the kitchen counter or smack in the middle of the coffee table. The iPad didn’t make computing obsolete. It just brought it out of its shell.

Microsoft: What's new in IE10 in the Windows 8 Consumer Preview

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In a March 13 post on the “Building Windows 8″ blog, company officials detailed some of these new features, focusing exclusively on those in the Metro-style IE10 variant.
A quick refresher: Microsoft will offer
two IE10 flavors in Windows 8 on x86/x64 devices: A Metro-Style, touch-centric IE10 and a non-Metro-Style Desktop IE10. If you need to run plug-ins, you’ll need the Desktop version, since Microsoft has decided not to allow plug-ins in the IE10 Metro-Style browser. On Windows 8 on ARM (WOA) devices, Microsoft is not allowing plug-ins at all with IE10, so there won’t be but there still will be an IE Desktop version.
Microsoft execs are attempting to make the case, as this latest blog post makes clear, that the Metro-style  version of IE10 has value even if you aren’t using it on a touch-enabled PC or tablet.
Here’s Microsoft list of
some of the IE10 features that changed between the Developer Preview and the Consumer Preview:
  • Full, independent composition enables responsive, fast and fluid behavior on real websites (including pages with fixed elements, nested scrolling regions, animations, and video)
  • Back and forward swipe navigation with preview
  • Double-tap to zoom in on content
  • Fast back and forward navigation controls for mouse
  • Mouse (CTRL+scroll wheel) and keyboard methods for quickly zooming in and out to mirror touch interactions
  • Automatic domain suggestions for faster navigation and less typing
  • Share charm support for URLs, snippets, images and selection with Mail and other apps
  • Search charm with visual search suggestions
  • Devices charm for printing, projecting, and playing video to external devices like TVs
  • Plug-in free support: notifications for sites requiring activeX
  • Background notifications for pinned sites and other tile improvements
  • Jumplists for pinned sites
  • InPrivate tabs that are easier to open
  • Clean up tabs command, which quickly closes all but current tab
Other browser makers — Mozilla and Google — have both said recently they intend to build Metro-Style Windows 8 versions of their respective browsers. (Opera is still mulling the idea, it seems.) But it’s not clear what kind of restrictions to which Mozilla and Google may be subject, especially if they attempt to find a creative way to enable plug-ins.
Microsoft published a white paper in late February designed to help third-party vendors wade through the particulars of developing browsers for Windows 8. In that paper, entitled,
“Developing a Metro style enabled desktop browser,” Microsoft officials explain how browsers are subject to different Microsoft rules and regulations than other kinds of Windows 8 apps.
Speaking of Internet Explorer,
Microsoft already is thinking about and even talking about IE11, as noted by Microsoft Group Policy Most Valuable Professional Alan Burchill. Burchill’s post is all about using Group Policy to default to IE10 Desktop mode, by the way….

Toontrack Music releases EZkeys Grand Piano

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Toontrack Music has announced the immediate release of EZkeys Grand Piano – a plug-in and stand-alone piano instrument that combines "breathtaking" tonal qualities with creative songwriting tools. It features an extensive drag and drop MIDI library, a smart transpose functionality that allows the user to change chords and add harmonic color on the fly as well as introducing an intuitive interface with a streamlined workflow.
"EZkeys marks a major step in developing the scope of products in our EZ Line and for the creative music industry as a whole," said Erik Phersson, Toontrack Music's head of Software Development. "Combining pro-played drag and drop MIDI with smart songwriting features have up until now not been combined in a tonal instrument of this kind. EZkeys sets a new standard and we are beyond excited about the feedback from our pool of testers. We are confident that EZkeys will be an important songwriting and production tool for years to come."
When Toontrack released
EZdrummer, it quickly became a success. The company's recently overhauled multi-effect mixing tool, EZmix 2, follows in its footsteps.
"The products in our EZ Line are all about erasing the boundaries between user and computer," said Henrik Kjellberg, co-founder and head of Content Development at Toontrack Music. "The success of these products prove that a large portion of the music community is looking for tools that are quick and easy to use, produce instant results and above all, inspire. Adding a piano instrument that has these characteristics was the obvious next big step for the company. EZkeys fills a wide-open slot in the software piano market."
EZkeys comes with a meticulously sampled Steinway and Sons model D grand piano, recorded in a world-class studio and using only the best of the best in vintage and modern recording gear.
"This recording is every bit as detailed as our drum sample libraries. It features sympathetic string resonance based on real samples, key and hammer noise as well as three foot pedals. Combined, this makes for unparalleled realism and playability, making it the performer's and top producer's instrument as much as the new gem in the songwriter's toolset," said Mattias Eklund, Toontrack Music's co-founder and head of Sound Design.

Wednesday, March 14, 2012

Samsung Will Supply Apple With Touch Screen for New IPad

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Samsung will supply the touch screen for the new iPad according to an analyst with iSuppli.
Samsung, the world’s top flat-panel maker, currently is the sole vendor of the display for the 9.7-inch device, said Vinita Jakhanwal, a senior manager at iSuppli, a unit of Englewood, Colorado-based IHS Inc. The new tablet goes on sale March 16.
The supply deal deepens Apple’s
partnership with Samsung, which already makes the chips that power the iPhone and iPad, even as the companies sue each other around the world regarding patents. Apple unveiled a new version of the iPad last week that features a sharper display and faster processor to fend off growing competition from products including Samsung’s Galaxy Tab.
Steve Park, a Seoul-based spokesman for Apple; Jason Kim, a spokesman for Samsung; Claire Ohm, a Seoul-based spokeswoman for LG Display; and Miyuki Nakayama, a spokeswoman for Osaka, Japan- based Sharp, declined to comment.
“The display specifications on the new iPad are very demanding in terms of the very high resolution,” Jakhanwal said in an e-mail. “Achieving this high resolution without compromising on the power consumption and brightness and maintaining Apple’s quality standards are supposedly proving to be a challenge for LG Display and Sharp.”

Apple maybe attempting to reduce its reliance on Samsung components, but its bill from the Korean firm is likely to be the largest to-date according to one exec: up from $7.8bn in 2011 to as much as $11bn by the end of 2012. “The amount of the current contract is around $9.7 billion” a Samsung executive told The Korea Times on understanding of confidentiality, but “is expected to rise to $11 billion by the end of this year as Apple is planning to release a smaller iPad, probably with a 7.85-inch screen, and to sell more of its MacBook Air PCs using Samsung’s faster solid state drive storage.”

Patent Lawsuits
Apple, and Samsung have been locked in patent disputes concerning mobile technology and design since April, when the iPhone maker accused the Suwon, South Korea-based company of copying its products.
The iPad’s new display has four times as many pixels as the previous version, making on-screen text, images and video appear crisper and more realistic. Apple may almost double spending on screens for tablets and smartphones this year, according to iSuppli.
Market research firm Gartner Inc., based in
Stamford, Connecticut, estimates 103.5 million tablet devices will be sold in 2012, with Apple accounting for two-thirds of them.
LG Display is Apple’s largest vendor of liquid-crystal displays used in the iPhone and older models of the iPad. The Seoul-based company gets about 2 percent of its revenue from Apple, according to data compiled by Bloomberg.
LG Display and Sharp may start shipping panels for the new iPad in April, said Jakhanwal, who’s based in
Santa Clara, California.
Apple may want to diversify its sources for the displays because of the lawsuits with Samsung, said Kang Yoon Hum, a Seoul-based analyst at NH Investment & Securities Co.
“Since the relationship between Apple and Samsung isn’t great these days, Apple would want to get shipments elsewhere as well,” Kang said by phone.

Nearly a 1/4 of businesses surveryed are buying tablets this year


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Changewave-survey
ChangeWave recently surveyed 1,604 IT personnel with buying power in their company. 22% of the surveyed companies said that they were in the market to buy tablets for their employees in 2012 and of those planning on getting tablets in the next quarter, 84% are siding with the iPad. Thats up from 77% in November – clearly the new iPad is spiking interest in businesses as well as consumers. Even BlackBerry, the traditional leader in enterprise, only demanded 3% of corporate tablet demand. Samsung’s took second place, albeit far behind apple with 8% demand.
Is anyone really surprised by results like this? Although it continues to highlight Apple’s vice grip on the tablet market, there’s still plenty of room for the tablet market itself to grow. An IT folks out there on the verge of rolling out iPads to the workforce? Have any of y’all already pulled the trigger?

Tuesday, March 13, 2012

Sir Jonathan Ive Interview

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Jonathan-Ive
Sir Jonathan Ive, Jony to his friends, is arguably one of the world’s most influential Londoners. The 45-year-old was born in Chingford — and went to the same school as David Beckham. He met his wife, Heather Pegg, while in secondary school. They married in 1987, have twin sons and now live in San Francisco.
As Apple’s Senior Vice President of Industrial Design, he is the driving force behind the firm’s products, from the Mac computer to the iPod, iPhone and, most recently the iPad. He spoke exclusively to the Evening Standard at the firm’s Cupertino headquarters.
Q: You recently received a Knighthood for services to design - was that a proud moment?
A: I was absolutely thrilled, and at the same time completely humbled. I am very aware that I’m the product of growing up in England, and the tradition of designing and making, of England industrialising first. The emphasis and value on ideas and original thinking is an innate part of British culture, and in many ways, that describes the traditions of design.
Q: Is London still an important city for design?
A: I left London in 1992, but I’m there 3-4 times a year, and love visiting. It’s a very important city, and makes a significant contribution to design, to creating something new where previously something didn’t exist.
Q: How does London differ from Silicon Valley?
A: The proximity of different creative industries and London is remarkable, and is in many ways unique. I think that has led to a very different feel to Silicon Valley.
Q: Why did you decide to move to California?
A: What I enjoy about being here is there is a remarkable optimism, and an attitude to try out and explore ideas without the fear of failure. There is a very simple and practical sense that a couple of people have an idea and decide to form a company to do it. I like that very practical and straightforward approach.
There’s not a sense of looking to generate money, its about having an idea and doing it - I think that characterises this area and its focus.
Q: What makes design different at Apple?
A: We struggle with the right words to describe the design process at  Apple, but it is very much about designing and prototyping and making. When you separate those, I think the final result suffers. If something is going to be better, it is new, and if it’s new you are confronting problems and challenges you don’t have references for. To solve and address those requires a remarkable focus. There’s a sense of being inquisitive and optimistic, and you don’t see those in combination very often.
Q: How does a new product come about at Apple?
A: What I love about the creative process, and this may sound naive, but it is this idea that one day there is no idea, and no solution, but then the next day there is an idea. I find that incredibly exciting and conceptually actually remarkable.
The nature of having ideas and creativity is incredibly inspiring. There is an idea which is solitary, fragile and tentative and doesn’t have form.
What we’ve found here is that it then becomes a conversation, although remains very fragile.
When you see the most dramatic shift is when you transition from an abstract idea to a slightly more material conversation. But when you made a 3D model, however crude, you bring form to a nebulous idea, and everything changes - the entire process shifts. It galvanises and brings focus from a broad group of people. It’s a remarkable process.
Q: What makes a great designer?
A: It is so important to be light on your feet, inquisitive and interested in being wrong. You have that  wonderful fascination with the what if questions, but you also need absolute focus and a keen insight into the context and what is important - that is really terribly important. Its about contradictions you have to navigate.
Q: What are your goals when setting out to build a new product?
A: Our goals are very simple - to design and make better products. If we can’t make something that is better, we won’t do it.
Q: Why has Apple’s competition struggled to do that?
A: That’s quite unusual, most of our competitors are interesting in doing something different, or want to appear new - I think those are completely the wrong goals. A product has to be genuinely better. This requires real discipline, and that’s what drives us - a sincere, genuine appetite to do something that is better. Committees just don’t work, and it’s not about price, schedule or a bizarre marketing goal to appear different - they are corporate goals with scant regard for people who use the product.
Q: When did you first become aware of the importance of designers?
A: First time I was aware of this sense of the group of people who made something was when I first used a Mac - I’d gone through college in the 80s using a computer and had a horrid experience. Then I discovered the mac, it was such a dramatic moment and I remember it so clearly - there was a real sense of the people who made it.
Q: When you are coming up with product ideas such as the iPod, do you try to solve a problem?
A: There are different approaches - sometimes things can irritate you so you become aware of a problem, which is a very pragmatic approach and the least challenging.
What is more difficult is when you are intrigued by an opportunity. That, I think, really exercises the skills of a designer. It’s not a problem you’re aware or, nobody has articulated a need. But you start asking questions, what if we do this, combine it with that, would that be useful? This creates opportunities that could replace entire categories of device, rather than tactically responding to an individual problem. That’s the real challenge, and that’s what is exciting.
Q: Has that led to new products within Apple?
A: Examples are products like the iPhone, iPod and iPad. That fanatical attention to detail and coming across a problem and being determined to solve it is critically important - that defines your minute by minute, day by day experience.
Q: How to you know consumers will want your products?
A: We don’t do focus groups - that is the job of the designer. It’s unfair to ask people who don’t have a sense of the opportunities of tomorrow from the context of today to design.
Q: Your team of designers is very small - is that the key to its success?
A: The way we work at Apple is that the complexity of these products really makes it critical to work collaboratively, with different areas of expertise. I think that’s one of the things about my job I enjoy the most. I work with silicon designers, electronic and mechanical engineers, and I think you would struggle to determine who does what when we get together. We’re located together, we share the same goal, have exactly the same preoccupation with making great products.
One of the other things that enables this is that we’ve been doing this together for many years - there is a collective confidence when you are facing a seemingly insurmoutable challenge, and there were multiple times on the iPhone or ipad where we have to think ‘will this work’ we simply didn’t have points of reference.
Q: Is it easy to get sidetracked by tiny details on a project?
A: When you’re trying to solve a problem on a new product type, you become completely focused on problems that seem a number of steps removed from the main product. That problem solving can appear a little abstract, and it is easy to lose sight of the product. I think that is where having years and years of experience gives you that confidence that if you keep pushing, you’ll get there.
Q: Can this obsession with detail get out of control?
A: It’s incredibly time consuming, you can spent months and months and months on a tiny detail - but unless you solve that tiny problem, you can’t solve this other, fundamental product.
You often feel there is no sense these can be solved, but you have faith. This is why these innovations are so hard - there are no points of reference.
Q: How do you know you’ve succeeded?
A :It’s a very strange thing for a designer to say, but one of the things that really irritates me in products is when I’m aware of designers wagging their tails in my face.
Our goal is simple objects, objects that you can’t imagine any other way. Simplicity is not the absence of clutter. Get it right, and you become closer and more focused on the object. For instance, the iPhoto app we created for the new iPad, it completely consumes you and you forget you are using an iPad.
Q: What are the biggest challenges in constantly innovating?
A: For as long as we’ve been doing this, I am still surprised how difficult it is to do this, but you know exactly when you’re there - it can be the smallest shift, and suddenly transforms the object, without any contrivance.
Some of the problem solving in the iPad is really quite remarkable, there is this danger you want to communicate this to people. I think that is a fantastic irony, how oblivious people are to the acrobatics we’ve performed to solve a problem - but that’s our job, and I think people know there is tremendous care behind the finished product.
Q: Do consumers really care about good design?
A: One of the things we’ve really learnt over the last 20 years is that while people would often struggle to articulate why they like something - as consumers we are incredibly discerning, we sense where has been great care in the design, and when there is cynicism and greed. It’s one of the thing we’ve found really encouraging.
Q: Users have become incredibly attached, almost obsessively so, to Apple’s products - why is this?
A: It sound so obvious, but I remember being shocked to use a Mac, and somehow have this sense I was having a keen awareness of the people and values of those who made it.
I think that people’s emotional connection to our products is that they sense our care, and the amount of work that has gone into creating it.

Firefox to Get a ‘Metro’ Makeover for Windows 8

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win8firefox

Mozilla is breaking ground on a new effort to update the Firefox web browser for Microsoft’s coming Windows 8.
Firefox for Windows 8 was
announced earlier this year and will support both the traditional desktop Windows environment and the new Metro interface designed for tablets and other touchscreen devices.
While Apple’s App Store rules don’t allow Firefox to run on iOS devices, Mozilla has already created a tablet-friendly version of
Firefox for Android and is now hoping to do the same for Windows 8.
According to the team already at work on Firefox for Windows 8, Firefox will take a hybrid approach to Windows 8′s dual desktop and Metro modes. The desktop and Metro options aren’t the only way to develop for Windows 8; there is in fact a third path — “Metro style enabled desktop browsers.” These hybrid apps can be run as desktop applications or as Metro apps. The hybrid approach means that Firefox will work as it always has for those that choose to ignore Metro, but will also fit in with Metro for those that prefer it.
There’s another reason for choosing the hybrid route — Metro style enabled desktop browsers have the ability to run outside of the Metro sandbox. Metro style enabled desktop browsers have access to most of the Win32 API and the entire new WinRT API.
As Mozilla developer Brian Bondy
writes in a recent blog post, taking the hybrid approach will give Firefox more power: “We can build a powerful browser which gives an experience equal to that of a classic Desktop browser.”
That doesn’t mean that everything with Firefox 8 for Windows will be smooth sailing though. For example, the current rules for the Metro environment allow for only one browser in Metro mode. That means that if you don’t set Firefox to be the default browser then it can’t be used in Metro mode. Given how few users change the default settings, most may never even realize that Firefox can run in Metro mode.
Bondy also points out that it remains to be seen whether or not Microsoft will let a hybrid Firefox in the coming Windows Store since it won’t technically be a Metro application. Other unknowns include whether or not Firefox for Windows 8 will work with the ARM-based version of Windows 8 or whether that will require another port.

Absinthe Jailbreak in iOS 5.1 patched by Apple

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Bad news for Jailbreakers.
We have just got a confirmation that Apple has indeed fixed the vulnerability in
iOS 5.1 that was used in the Absinthe jailbreak for iPhone 4S and iPad 2 on iOS 5.0.1 or iOS 5. Apple has given the "2012 iOS Jailbreak Dream Team" credit for discovering the vulnerability in the document that provides details about the security issues that have been fixed in iOS 5.1.
Kernel
Available for: iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation) and later, iPad, iPad 2
Impact: A malicious program could bypass sandbox restrictions
Description: A logic issue existed in the handling of debug system calls. This may allow a malicious program to gain code execution in other programs with the same user privileges.
CVE-ID
CVE-2012-0643 : 2012 iOS Jailbreak Dream Team
Apple has also credited pod2G for the HFS vulnerability, we're not sure if this was the one used in the
Corona jailbreak for iPhone 4, iPhone 3GS, iPod touch 4g, iPod touch 3G and iPad 1.
HFS
Available for: iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation) and later, iPad, iPad 2
Impact: Mounting a maliciously crafted disk image may lead to a device shutdown or arbitrary code execution
Description: An integer underflow existed with the handling of HFS catalog files.
CVE-ID
CVE-2012-0642 : pod2g
pod2G had almost confirmed this earlier today when he tweeted that he was
working hard to find a vulnerability in iOS 5.1 for an untethered jailbreak.
It remains to be seen how long it will take the brilliant jailbreak dream team to release an untethered jailbreak for iOS 5.1.
If you're still on iOS 5.0.1 or ealier then it is recommended to 
avoid updating to iOS 5.1 until the jailbreak tools for iOS 5.1 are released.

Monday, March 12, 2012

iPad Pre-Orders Sold Out, Demand has gone through the strotosphere.

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Demand for the new iPad has gone ballistic, through the roof, into the stratosphere. Fill in your own version here ….
Luckily you will still be able to line up outside an Apple store and get one, but pre-orders have been sold out. Demand is been huge.
So looks like Apple has another winner on it's hands and everyone else is left running around scrounging up the odd crumb or too off the floor.
The only "real" competition I see coming will be Tablets with Windows 8 on. But they are a way off and who knows how well received these will be. It's made it so much harder now that 16gb iPads 2's have dropped by $100 USD. As long as Apple can get it's supply chain going at full speed and supplying it's stores with the new iPad and the iPad 2 it should forge ahead and possibly even increase it's share of the tablet market over the next few months.
Time, as always, will tell. Still, maybe Google will pull one out of the bag and make (or should I say get someone else to make) a decent tablet. Google has stated that they will have their own branded Tablets soon.

Friday, March 09, 2012

The New iPad's Biggest Advancement Might Actually Be Under The Hood

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Beyond processor specifications, Apple doesn’t usually have much to say about the inner goings-on of its iDevice family, and the new iPad has been no exception. From Apple’s announcement, we knew it would feature a quad-core A5X SoC, but that’s about all. However, earlier-than-expected “confirmations” indicate that the included RAM’s been doubled to an entire gigabyte, and that the battery — previously a 9644 mAh (25Wh) powerhouse — is now a gigantic 11,666 mAh (42Wh)!
On a practical level, it’s obvious Apple had to introduce a larger battery to keep the new iPad on track for 10 hours per charge. After all, that new Retina display sucks down more juice than
Mr. Olympia, and LTE — when enabled — is notoriously hard on energy stores. So, it should be no surprise that Apple needed to up the battery ante.
What
is surprising, however, is that Apple managed this drastic improvement while barely increasing the overall size of the iPad itself. And, since last year’s model was nearly all battery to begin with, this means Apple has made quite the industrial breakthrough. Like ZDNET tells us,
[i]t suggests that Apple has managed to increase significantly the power density of the Li-ion cells that it uses. In an industry that has seemed stagnant for some time now, this is quite an achievement and goes to show that Apple’s battery research labs and manufacturing plants have been hard at work. There’s no doubt that we’re going to be seeing the fruits of this labor in other Apple products soon.
What’s more, these advancements are likely proprietary, protected properties, meaning the Cupertino company has yet another strategic advantage over its computing competition. It’s been a long time coming, but battery life — at least for Apple products — may finally give up its crown as mobile technology’s single largest limiting factor.

Thursday, March 08, 2012

Google Chrome Browser compromised almost immediately at Pwn2Own.

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CanSecWest's organizers
confirmed that Chrome had been hacked during the Pwn2Own contest almost immediately. Team Vupen exploited a security hole in the browser within five minutes of the contest's start. The group will be getting at least a $60,000 prize. Funded partly by Google itself, as well as 32 points in the still-ongoing contest; it had already found two more vulnerabilities in software at the conference in intervening hours.
Exact details of the hole weren't detailed, but it was a zero-day exploit that successfully escaped Google's sandboxing and ran code.

The hack was prepared in advance and was likely helped by Google's own willingness to add significantly to the prize pool to test Chrome. It nonetheless undermines Google's
insistence that Chrome is safe and shows it to not necessarily be safer in the real world than previous Pwn2Own targets like Safari. Google was one of the first to implement sandboxing, where any breach in a given browser tab or plugin is supposed to be blocked from compromising other parts, but it's now proven that the practice isn't a guarantee against exploits.

Most other browsers now have at least some form of sandboxing, whether for plugins or browser tabs.

Apple announces the A5X: a system-on-chip with quad-core graphics

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Traditionally, Apple has been content to stay a step behind the latest processor technology, and reap the power efficiency benefits, and that's just what we heard it would do again... but today, right now on stage, the Cupertino computer company unveiled a mobile chip with quad core graphics, not a quad-core CPU. This is the Apple A5X.
The A5, if you'll recall, had a integrated PowerVR SGX543MP2, a dual-core graphics solution that did quite nicely in games, but recently the
PlayStation Vita used the quad-core version of the same, the SGX543MP4+. We've got a hunch that's what you'll find inside the A5X as well. It's also worth noting that Samsung builds quad-core ARM Mali graphics into some of its existing chips, like the one in the Galaxy S II. Also, core count alone isn't an indication of performance, because the Nvidia Tegra 3 has 12 graphics cores, and Apple claims the A5X has four times the performance of the Tegra 3... whatever that might mean. (The company didn't say what benchmarks it tested with.) Apple says the new graphics abilities will be responsible for pushing pixels to that new 2048 x 1536 resolution Retina Display, and also handling duties like stabilization for the new iPad's 1080p camera.

Apple announces iPhoto for iPhone, iPad: powerful editing, scrapbook creation, available today for $4.99

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At Apple's event today in San Francisco, after announcing the new iPad, the company also debuted a version of iPhoto for iOS, filling out the iLife section of the App Store a bit more. The new app is a much more powerful way to manage your photos on your iPad, and includes some serious editing functionality. It has a shelves-style look for managing your photos, and lets you quickly add effects, do some retouching, and even beam pictures from device to device. The $4.99 universal app is available today, though you'll need at least an iPad 2 or iPhone 4 to use it.
It's a multitouch-heavy app, letting you edit and manipulate images up to 19 megapixels — the app can automatically detect and correct horizon lines, and you can quickly edit shadows, exposure and the like all using multitouch. You can also compare your edited photo to the original quickly, a feature we love in the OS X version of the app. Changing white balance is as simple as dragging your finger around the screen, and any edit you make can be done specifically to one tiny section of the photo, or the entire picture. There are a bunch of effects in iPhoto for iPad, too, non-destructive tweaks to your photos. Most are just simple color tweaks — Black & White, Aura, Vintage, and a few others — but all seem to work well and smoothly.
Once you're done, you can share your photos to a variety of sites, from iCloud and Flickr to Twitter and Facebook. The Facebook sharing is particularly interesting, since that's not something we've seen much of from Apple's other iOS apps — though it is available in the desktop version of iPhoto. You can also create Journals of your photos, lay them out into photo books with some cool styling that's reminiscent of Flipboard's layout. You can add maps, sticky notes, and more — Apple's trying to create a full-fledged digital scrapbook, complete with all the extras you'd want to add. The Journals can be shared via iCloud, and are viewable in any browser.

Apple releases updated iWork for iOS, available today for iOS 5.1 users

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Apple's showing off lots of software that's now optimized for the new iPad's Retina display, and an updated version of iWork is among them. Pages, Numbers, and Keynote for iOS have all been updated, still cost $9.99 each, and are free updates for previous purchasers. Apple says these new updates are coming out today, but the old versions are still on the app store as of the moment. Phil Schiller went into minimal details on what changes besides Retina display support were made, and from the looks of Apple's iWork for iOS pages on its site, it seems like there aren't any major consumer-facing features aside from support for the higher-resolution display.
Update: Version 1.6 of Pages, Keynote, and Numbers for iOS 5.1 are now available in the App store. In addition to Retina display compatibility, each app now supports "stunning" 3D bar, line, pie, and area charts. Keynote has a number of other changes, including nine new builds and transitions, as well as animations for the previously mentioned new chart types. Pages now supports the landscape keyboard for iPhone and iPod touch, but otherwise it and Numbers don't have any more new features.

GarageBand for iPad updated with new features, Retina Display support

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Apple has released new updates for GarageBand to along with the new iPad. Priced the same as the previous generation at $4.99, it has support for the Retina Display and some new features as well. The new features include "Smart Strings" for playing instruments, iCloud support, a note editor, and a cool feature called "Jam Session." Jam Session allows up to four iOS devices to work together over WiFi or Bluetooth to create music in real time. Apple played a brief video demonstrating the feature during its keynote as as you'd expect, it looked like it worked quite well.
True DJs and musicians might be most excited about some of the new sharing features. In addition to iCloud sync, music can be uploaded directly to YouTube or SoundCloud — the latter of which is a killer feature for indie artists.
It's available right now in the
iTunes store. Here's what Apple has to say about the new features:
With the new Jam Session feature in GarageBand, you can invite up to three of your friends to get together and wirelessly connect your iOS devices to play and record as a group. Jam Session automatically synchronizes the tempo, key and chords of your Touch Instruments so everyone sounds great. After jamming, everyone’s tracks are automatically collected on your iOS device for you to edit and mix. GarageBand also introduces Smart Strings, a new Touch Instrument that allows you to play an entire string orchestra with just one finger, and the new Note Editor allows you to fine tune a Touch Instrument recording instead of replaying it from scratch. Integration with iCloud keeps your GarageBand songs up to date across your iOS devices, and you can share your finished songs directly to Facebook, YouTube and SoundCloud.

New iPad announced: LTE, Retina Display, A5X processor with quad-core graphics, available March 16th for $499

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Apple just announced the new iPad, the latest in its popular line of tablets. As expected, it has a Retina Display, with a resolution of 2048 x 1536. That's good for a pixel density of 264ppi, which means you can't distinguish individual pixels when held at 10 inches -- the standard Apple uses for the Retina moniker. Existing apps will automatically take advantage of the higher resolution, but Apple's optimized all of its stock apps and is obviously encouraging developers to do the same.
In addition to the new display, the new iPad also features an A5X processor with a new quad-core graphics processor, which Apple claims is four times as fast as the Tegra 3. There's also a new iSight camera, which is the same as the camera built into the iPhone 4S: auto-exposure, auto-focus, 5 megapixel backside-illuminated sensor with 1080p stabilized video. That's a huge upgrade from the iPad 2, and a massive jump over competitive tablets, which all have terrible cameras. The front camera for FaceTime remains at VGA. There's also a new microphone icon on the keyboard for voice dictation, which works in several languages.
Apple's also added 4G LTE and 42Mbps HSPA+ mobile networking, with models for AT&T, Verizon, Rogers, Telus, and Bell. The Verizon and AT&T LTE models will be separate, but will both support 3G around the world. The iPad also now supports hotspot functionality, per your carrier's rules.
Battery life is pegged at 10 hours, which is the same as the iPad 2, with 9 hours on 4G. The only downside? At 9.4mm thick and 1.4 pounds, the new iPad is a little bit heavier and thicker than the iPad 2, which measured 8.8mm thick and 1.35 pounds.
The new iPad starts at $499 for the 16GB Wi-Fi model and $629 for the 16GB 4G model, with 32GB and 64GB sizes commanding an extra $100 and $200 each. It'll be in stores on March 16th, but pre-orders start today in the US, Canada, UK, France, Germany, Switzerland, and Japan -- and it'll hit 100 more countries on March 23.

Apple updates iMovie with advanced editing and planning tools

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COMMENTS
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Apple has just announced a refresh to the iLife suite, including iMovie. The update adds more advanced editing and planning tools. You can now cut fancy trailers as you're recording video, and iMovie will include nine stylized genre templates, which also include custom soundtracks from famous composers like Hans Zimmer. Movies can be shared in 1080p resolution to the Apple TV using AirStream, and also shared to YouTube, Facebook, and Vimeo.

New iPad has Retina Display, 2048 x 1536 resolution

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Apple's brand new iPad has just launched with a Retina Display! The resolution is 2048 x 1536, quadrupling that of the first and second generation iPads. The new 9.7-inch iOS tablet keeps the same screen size as its predecessors, but now comes with just over 3.1 million pixels, resulting in an impressive 264ppi density. You might not think that's quite enough to merit Apple's designation of a Retina Display — one dense enough to make individual pixels indistiguishable — however Phil Schiller explained that the iPad is expected to be held at a distance of 15 inches away from the user's eyes, qualifying it for that title.
All stock iOS apps have been updated and optimized for the new resolution and text will automatically be rendered accordingly. Apple already pulled off this sort of a resolution jump with the move between iPhone 3GS and iPhone 4, so we imagine the transitional process for developers updating their apps will be no different with the new iPad.
The new display is not merely denser, however, as Apple has also revealed that it'll have 44 percent greater color saturation than the old 1024 x 768 panel. Phil Schiller's conclusion about the updated display is categorical: "The best mobile display that has ever shipped." Apple's 2012 iPad will be
in stores on March 16th.


SCREEN SIZE
RESOLUTION
PPI

Apple's new iPad

9.7 inches

2048 x 1536
264

Apple iPad / iPad 2

9.7 inches

1024 x 768
132

Acer Iconia Tab 700

10.1 inches

1920 x 1200
224

Samsung Galaxy Note 10.1

10.1 inches

1280 x 800
149

Apple iPhone 4S

3.5 inches

960 x 640
330

HTC Rezound / Sony Xperia S

4.3 inches

1280 x 720
342

Sony PS Vita

5 inches

960 x 544
221

Apple MacBook Air (2011)

11 inches

1366 x 768
135

Sony VAIO Z (2011)

13.1 inches

1920 x 1200
168

Apple Thunderbolt Display

27 inches

2560 x 1440
109

New Apple TV interface now available on 2nd-generation models

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We all expected most of the new interface and features on Apple announced for the new generation of the Apple TV to find their way down the previous generation, and just as with iOS 5.1 for the iPad and the iPhone, Apple isn't wasting any time. We hear that the update should be available today, bringing the new interface, movie re-downloading, and direct Netflix signup to current models. Of course, that won't mean that current models will be able to display 1080p content, but beyond that small niggle it appears that the previous generation will still be functionally identical with the new model.

iOS 5.1 available OTA and on iTunes now!

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iOS 5.1 for iPhone and iPad is now available over-the-air (OTA) and in iTunes!
While we haven’t tested it yet, it looks like we will need to put 5.1 on our iPads before we can see the updates to the iWork and iLife apps mentioned today.
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To download OTA, launch settings, tap General, then Software Update, and the update should pop up with an option to Download and install. To download via iTunes, just plug your iPhone or iPad into your computer and open iTunes — a message informing you of the available update should pop right up.
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Now what are you waiting for? Go grab it!

iTunes 10.6 adds 1080p support

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On Wednesday, Apple released an updated version of iTunes to add support for 1080p video and address several issues with iTunes Match.
iTunes 10.6 adds the ability to play 1080p HD movies and TV shows from the iTunes Store, a new offering from Apple that goes along with the
new Apple TV unveiled on Wednesday. iTunes could play 1080p content in the past, however, such as movies shot using an iPhone 4S.
More exciting to many iTunes Match subscribers are improvements to the music matching and storage service. Apple says iTunes 10.6 provides for improved song matching; improved album artwork handling, downloading, and display; and fixes an issue where songs may skip when playing from iCloud.
The update is currently available via Software Update, or via Apple’s iTunes download page.

Apple TV third generation info

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While Apple executives have continued to call the Apple TV a hobby, over the past couple years, the company has dedicated a fair amount of resources to it. The Apple TV 2 was a major upgrade, and Apple has added a good number of features to that media player through software updates.
COMPLETE COVERAGE
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The
third-generation Apple TV unveiled Wednesday shows Apple is taking its hobby just a little bit more seriously, thanks to improved video support and an overhauled interface. But there are still plenty of questions about the latest edition. Here’s what we know so far.
What’s new about it? Does it finally do 1080p?
The new Apple TV looks exactly like its predecessor, and is housed in the same tiny, black enclosure. The big hardware change for the new the Apple TV is inside: Instead of the Apple A4 chip found in the previous Apple TV and the iPad 2, the new model hosts a single-core A5 chip. The improved horsepower finally allows the Apple TV to support 1080p video output.

Wednesday, March 07, 2012

Apple updates iPad App Store with faster UI ahead of iPad 3 launch

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Apple's revamped user interface of the iPad "Top Charts" section on its iOS App Store could possibly be in preparation of a third generation tablet expected to be announced on Wednesday.

The iPad App Store facelift saw minor tweaks in how top selling apps are displayed and a new horizontal scrolling UI, among other small updates.

The changes could be a prelude to the much rumored debut of Apple's next-generation iPad that scheduled to take place tomorrow at a special event in San Francisco.

While the majority of changes are superficial, the new top-selling paid and free app layout allows for greatly reduced load times. Instead of displaying the top 25 apps for each category, the new store only lists six apps at a time, which could explain why the "display more" option is so quick.

The move could be related to the resolution of the next-generation iPad's display, which is rumored to be twice that of Apple's current tablet lineup. If image assets within the App Store are not scaled, a doubling in pixel density would result in a perceived decrease in icon size. The change in size wouldn't be a problem with a Retina Display-equipped product like the iPhone 4S, however visibility issues could occur when using a device like an iPad that is normally held farther away from the face.

A developer recently weighed in on how scaling would affect image quality in a Retina Display iPad. "Food Run" app maker Kevin Ng noted that upscaling his game to the resolution expected from the upcoming iPad's screen would result in favorable image quality due to vector-based graphics, though icons would have to be be submitted separately.

Currently, developers are required to submit 512x512 pixel icons with their apps, and the new interface will most likely take advantage of the resolution bump if and when a Retina Display iPad is released.

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In early February, Apple sent out a note to third-party developers asking for screenshot upgrades that would better support the Retina Displays in the iPhone 4, iPhone 4S and iPod touch. The app makers were informed that any future updates of their software would not be approved unless a 960x640 pixel screenshot was submitted.

Apple's newest tablet is widely thought to include a 9.7-inch 2,048x1,536 pixel display with a perceived resolution nearing that of the company's 3.5-inch 960x640 pixel Retina Display.

Apple updates iPad App Store with faster UI ahead of iPad 3 launch

www.tech-sanity.com

Apple's revamped user interface of the iPad "Top Charts" section on its iOS App Store could possibly be in preparation of a third generation tablet expected to be announced on Wednesday.

The iPad App Store facelift saw minor tweaks in how top selling apps are displayed and a new horizontal scrolling UI, among other small updates.

The changes could be a prelude to the much rumored debut of Apple's next-generation iPad that scheduled to take place tomorrow at a special event in San Francisco.

While the majority of changes are superficial, the new top-selling paid and free app layout allows for greatly reduced load times. Instead of displaying the top 25 apps for each category, the new store only lists six apps at a time, which could explain why the "display more" option is so quick.

The move could be related to the resolution of the next-generation iPad's display, which is rumored to be twice that of Apple's current tablet lineup. If image assets within the App Store are not scaled, a doubling in pixel density would result in a perceived decrease in icon size. The change in size wouldn't be a problem with a Retina Display-equipped product like the iPhone 4S, however visibility issues could occur when using a device like an iPad that is normally held farther away from the face.

A developer recently weighed in on how scaling would affect image quality in a Retina Display iPad. "Food Run" app maker Kevin Ng noted that upscaling his game to the resolution expected from the upcoming iPad's screen would result in favorable image quality due to vector-based graphics, though icons would have to be be submitted separately.

Currently, developers are required to submit 512x512 pixel icons with their apps, and the new interface will most likely take advantage of the resolution bump if and when a Retina Display iPad is released.

12.03.06-ipadappstore


In early February, Apple sent out a note to third-party developers asking for screenshot upgrades that would better support the Retina Displays in the iPhone 4, iPhone 4S and iPod touch. The app makers were informed that any future updates of their software would not be approved unless a 960x640 pixel screenshot was submitted.

Apple's newest tablet is widely thought to include a 9.7-inch 2,048x1,536 pixel display with a perceived resolution nearing that of the company's 3.5-inch 960x640 pixel Retina Display.

Tuesday, March 06, 2012

Adobe ships Photoshop Lightroom 4 and cuts price in half

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Adobe has released version 4 of Photoshop Lightroom, its professional photo management application, following a beta period of about two months. But perhaps the biggest news is that Adobe has permanently cut the price of Lightroom in half. Version 4 is priced at $149, as opposed to the $299 shipping price of version 3. The upgrade price is now $79, as opposed to the previous upgrade price of $99. "Lowering the price makes Lightroom more accessible to a broader range of photographers—from pros to amateurs,” said Tom Hogarty, Lightroom's principal product manager.

Parallels Desktop Update Supports Windows 8 Preview, Mountain Lion

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Parallels Desktop 7 for Mac - Windows 8 Consumer Preview

Parallels Desktop 7 for Mac has been updated to provide experimental support for Windows 8 Consumer Preview, including simple download and automatic installation of Windows 8 via the Parallels New Virtual Machine Wizard.  
The update also adds experimental support for OS X Mountain Lion Developer Preview as both a host and guest.  Now Mac enthusiasts and developers alike can safely try Windows 8 Consumer Preview and OS X Mountain Lion in Parallels Desktop 7 virtual machines to protect their Mac from potential mishaps or corruption of important files that can occur with preview versions of software, says Parallels CEO Birger Steen.
Additionally, Parallels Mobile users can remotely access and control their Mac as well as its Windows 8 and OS X Mountain Lion virtual machines, applications and files, via their iPad, iPhone and iPod touch. A free trial of the No. 1-selling Parallels Desktop 7 for Mac software is available for download at http://www.parallels.com/desktop.   Current Parallels Desktop 7 users can get the update by selecting the Parallels Desktop menu and clicking Check for Updates. 
 
Parallels allows you to get and automatically install the free Windows 8 Consumer Preview by going to the Parallels Desktop menu and selecting File, New and Windows 8 Consumer Preview in the Parallels New Virtual Machine Wizard. In just a few clicks, Parallels Desktop 7 automatically downloads and installs Windows 8 Consumer Preview (English, German, French, Japanese or Chinese simplified) in a new virtual machine so you can discover and play with the dramatically redesigned Windows operating system and use your Mac OS X applications and files at the same time – without rebooting. 
 
Microsoft recommends that users don’t install Windows 8 Consumer Preview on their primary machine, given that is not a final version and could crash, causing the loss or corruption of important files. If Windows 8 crashes or corrupts files when it is running in a Parallels Desktop 7, you can simply delete the Windows 8 virtual machine and start over without any damage to your Mac. 

IOS Runs Html5 Games Much Faster Than On The Android OS.

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Spaceport's (http://spaceport.io/) has just completed a new study on mobile game platforms that clearly shows that Apple's iOS runs HTML5 games three times faster than the Android operating system, reports "VentureBeat" (http://macte.ch/igwYf).
Spaceport.io created a benchmark dubbed PerfMarks to test performance at running HTML5 code. The benchmark tested a device’s ability to animate image movement. The report measured the number of moving images on a screen at 30 frames per second (FPS), a frame rate which provides a near-native user experience.
Repeated tests show that iOS performed far better at running animations than Android, notes "VentureBeat.
Here are a few of the results.
Pad 2 score 327
iPhone 4S scored 252
Samsung Galaxy Nexus smartphone scored 147
iPhone 3GS 53
Kindle Fire scored 25.

The new Android Galaxy Nexus was the only Android smartphone that could handle images at 30 frames per second, the article adds.

Friday, March 02, 2012

The EU says Google's new privacy policy breaches European law !

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google privacy
Pride comes before a fall they say and proudly Google stated ithas managed to have unified all of its services under a single privacy policy. Well, Google's excitement has had a large dumping of water thrown on it by the EU who has asked it to hold off on the policy's implementation while it investigated the changes. And its enthusiasm is likely all but drowned now that EU Justice Commissioner Viviane Reding has declared the policy to be in breach of European law. She found fault with the fact that the EU wasn't consulted in the policy's formation, the policy doesn't meet transparency requirements, and it allows Google to give people's private data to third parties. No word on what Europa's governing body will do with such findings in hand, but it seems certain that Google has got some policy revisions to make. Google has come under a lot of flack lately and this is just another dumping for them.

Thursday, March 01, 2012

Microsoft Windows 8 Consumer Preview detailed impressions

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From Engadget
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The early days of Windows were inauspicious ones. Sitting on top of DOS, it was hardly a revolution in personal computing -- instead it felt like a disjointed platform perched uncomfortably atop a command prompt, ready to come crashing down at any moment. That's what it was, and often that's what it did. The early days of Windows required constant jumps from GUI to shell as users ran a wide assortment of apps, only some of which played nice inside a window.

It was over a decade later, after Windows 95, that the operating system would truly ditch its DOS underpinnings and feel like a totally integrated system. Why are we reminiscing? Because we're reaching that same point again. With the
Windows 8 Consumer Preview, Microsoft is showing off the most complete version of the company's most modern operating system, yet in many ways it feels like 1985 all over again -- like there are two separate systems here struggling to co-exist. How well do they get along? Click Read More below to see the lot!

Eric Schmidt's Mobile World Congress keynote now available online from Youtube

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check out Eric Schmidt's Mobile World Congress keynote now available online from Youtube